Unlike cards like Field Of Ruin, Strip Mine requires no mana cost to use its ability and can target any land, making it the best of its kind
That almost certainly means that the same meta and decks will be used at least for a while
Too Many Cards In A Set Can Lead To A Lot Of Problems Frequent Releases Of Oversaturated Sets Lead To Chaos In TCG Communities In the overall TCG scene, there's often a sweet spot when it comes to how many cards to include in a single drop, how the rarities should be divided up, and how many sets will be produced overall

DFD: Dragons of Tarkir Update: In Digging for Dollars: DTK, I called out the following specs as undervalued cards with some chance of financial success (shown with original and current pricing: Dragonlord Ojutai: $4 to $16 (+400%, 700% at peak) Sidisi, Undead Vizier: $3 to $1 (-67%) Zurgo, Bellstriker: $2 to $2 (0%) Stratus, Dancer: $2 to $1 (-50%) Surrak, the Hunt Caller: $2 to $0.75 (-62.5%) Blood-Chin Fanatic: $1 to .25 (-75%) Dragon Tempest: $3.50 to .50 (-85%) Boltwing Marauder: $.50 to $.25 (-50%) Icefall Regent: $1.50 to $1.25 (-17%) Profaner of the Dead: $.50 to $0.25 (-50%) Dragonlord Ojutai is clearly the big winner here, and the amount of money I made on my 20 or so copies, easily made up for funds invested in 12 copies of Sidisi, Undead Vizier and Zurgo, Bellstriker that havent gone anywhere